public class FetchUserListAction extends AgentAction<ClientContext,GetUsersAgent>
Constructor and Description |
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FetchUserListAction(ClientContext clientCtx,
TextPrintable console) |
Modifier and Type | Method and Description |
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protected void |
agentSucceeded(GetUsersAgent agentOut)
Is called finally when the agent has succeeded.
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protected GetUsersAgent |
createInputAgent()
Creates the input agent to be sent to the server for execution.
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actionFired, agentFailed, cancel, handleBlockingTimeout, setBlockingTimeout, wasCancelled
actionFailed, checkEnableCondition, getClientContext, getSessionId, isConnectionSensitive, isLoggedIn, isOffline, isOnline, setConnectionSensitive
actionConfirmed, actionDenied, actionPerformed, actionPrepare, actionSucceeded, fire, getApplicationContext, getButtonText, getIcon, getLogChannel, getMenuText, getName, getPressedIcon, getTipText, isForced, isHandleError, isLogDebug, isLogVerbose, isPermitted, logDebug, logDump, logError, logError, logFatal, logInfo, logVerbose, logWarning, performAvailabilityCheck, setBusyAnimationEnabled, setHandleError, setIcon, setIcon, setLogChannel, setName, setPressedIcon, setPressedIcon, setText, setTipText, setValidator, showError, showError, showError, showInfo, showInfo, showWarning, showWarning, toString
public FetchUserListAction(ClientContext clientCtx, TextPrintable console)
protected GetUsersAgent createInputAgent()
AgentAction
createInputAgent
in class AgentAction<ClientContext,GetUsersAgent>
protected void agentSucceeded(GetUsersAgent agentOut)
AgentAction
agentSucceeded
in class AgentAction<ClientContext,GetUsersAgent>
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